I worked on the parking garage area and some other places in tower 2 while I was at Machine Games. My main responsabilites were: level architecture, module creation, asset and materials creation and set dressing.
It was really an honor to work with so many talented artists during my short experience at MG. Big thanks to Dan Mihaila, Michael Tran, Ray Wegner and also Jesper Lovéus, whom I worked together with in these areas. And special thanks to Myles Lambert for the great guidance and of course the rest of the Dozer team ;)